Skip to content
Snippets Groups Projects
Commit 2ec185d7 authored by Siddhesh Rane's avatar Siddhesh Rane
Browse files

Added some build deps for browserify and uglify

parent 236c8024
No related merge requests found
Showing
with 356 additions and 1 deletion
...@@ -7,6 +7,8 @@ Build-Depends: ...@@ -7,6 +7,8 @@ Build-Depends:
debhelper (>= 9) debhelper (>= 9)
, dh-buildinfo , dh-buildinfo
, nodejs , nodejs
, node-browserify-lite
, node-uglify
Standards-Version: 3.9.8 Standards-Version: 3.9.8
Homepage: https://github.com/beatgammit/base64-js Homepage: https://github.com/beatgammit/base64-js
Vcs-Git: https://anonscm.debian.org/git/pkg-javascript/node-base64-js.git Vcs-Git: https://anonscm.debian.org/git/pkg-javascript/node-base64-js.git
......
node-base64-js
node-base64-js_1.2.0+dfsg-1_all.deb web optional
node-base64-js_1.2.0+dfsg-1_amd64.buildinfo web optional
dh_update_autotools_config
dh_auto_configure
dh_auto_build
dh_auto_test
dh_prep
dh_auto_install
dh_install
dh_installdocs
dh_installchangelogs
dh_perl
dh_link
dh_strip_nondeterminism
dh_compress
dh_fixperms
dh_installdeb
dh_gencontrol
dh_md5sums
dh_builddeb
dh_builddeb
misc:Depends=
misc:Pre-Depends=
Package: node-base64-js
Version: 1.2.0+dfsg-1
Architecture: all
Maintainer: Debian Javascript Maintainers <pkg-javascript-devel@lists.alioth.debian.org>
Installed-Size: 23
Depends: nodejs
Section: web
Priority: optional
Homepage: https://github.com/beatgammit/base64-js
Description: Base64 encoding/decoding in pure JS
Converts a byte array into base64 string and vice versa.
.
Node.js is an event-based server-side JavaScript engine.
6ac57d0f47e5b192af40d84a342360e6 usr/lib/nodejs/base64-js/index.js
3bbccfa79ddc9d4f979e0cedab719fb1 usr/lib/nodejs/base64-js/package.json
b67b61be87add195972574cad069d1e4 usr/lib/nodejs/base64-js/test/big-data.js
27cd3d7774bb2a20117e59d2d2dd49f8 usr/lib/nodejs/base64-js/test/convert.js
40801ea421243ba376db105c725d39b7 usr/lib/nodejs/base64-js/test/url-safe.js
66315e9a00cdae3ae0327c3fbcf9bd78 usr/share/doc/node-base64-js/README.md
161e9b71d75b97a1a1bd0961e7f55083 usr/share/doc/node-base64-js/changelog.Debian.gz
917888027a96367eabca2ebf42a27177 usr/share/doc/node-base64-js/copyright
'use strict'
exports.byteLength = byteLength
exports.toByteArray = toByteArray
exports.fromByteArray = fromByteArray
var lookup = []
var revLookup = []
var Arr = typeof Uint8Array !== 'undefined' ? Uint8Array : Array
var code = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'
for (var i = 0, len = code.length; i < len; ++i) {
lookup[i] = code[i]
revLookup[code.charCodeAt(i)] = i
}
revLookup['-'.charCodeAt(0)] = 62
revLookup['_'.charCodeAt(0)] = 63
function placeHoldersCount (b64) {
var len = b64.length
if (len % 4 > 0) {
throw new Error('Invalid string. Length must be a multiple of 4')
}
// the number of equal signs (place holders)
// if there are two placeholders, than the two characters before it
// represent one byte
// if there is only one, then the three characters before it represent 2 bytes
// this is just a cheap hack to not do indexOf twice
return b64[len - 2] === '=' ? 2 : b64[len - 1] === '=' ? 1 : 0
}
function byteLength (b64) {
// base64 is 4/3 + up to two characters of the original data
return b64.length * 3 / 4 - placeHoldersCount(b64)
}
function toByteArray (b64) {
var i, j, l, tmp, placeHolders, arr
var len = b64.length
placeHolders = placeHoldersCount(b64)
arr = new Arr(len * 3 / 4 - placeHolders)
// if there are placeholders, only get up to the last complete 4 chars
l = placeHolders > 0 ? len - 4 : len
var L = 0
for (i = 0, j = 0; i < l; i += 4, j += 3) {
tmp = (revLookup[b64.charCodeAt(i)] << 18) | (revLookup[b64.charCodeAt(i + 1)] << 12) | (revLookup[b64.charCodeAt(i + 2)] << 6) | revLookup[b64.charCodeAt(i + 3)]
arr[L++] = (tmp >> 16) & 0xFF
arr[L++] = (tmp >> 8) & 0xFF
arr[L++] = tmp & 0xFF
}
if (placeHolders === 2) {
tmp = (revLookup[b64.charCodeAt(i)] << 2) | (revLookup[b64.charCodeAt(i + 1)] >> 4)
arr[L++] = tmp & 0xFF
} else if (placeHolders === 1) {
tmp = (revLookup[b64.charCodeAt(i)] << 10) | (revLookup[b64.charCodeAt(i + 1)] << 4) | (revLookup[b64.charCodeAt(i + 2)] >> 2)
arr[L++] = (tmp >> 8) & 0xFF
arr[L++] = tmp & 0xFF
}
return arr
}
function tripletToBase64 (num) {
return lookup[num >> 18 & 0x3F] + lookup[num >> 12 & 0x3F] + lookup[num >> 6 & 0x3F] + lookup[num & 0x3F]
}
function encodeChunk (uint8, start, end) {
var tmp
var output = []
for (var i = start; i < end; i += 3) {
tmp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2])
output.push(tripletToBase64(tmp))
}
return output.join('')
}
function fromByteArray (uint8) {
var tmp
var len = uint8.length
var extraBytes = len % 3 // if we have 1 byte left, pad 2 bytes
var output = ''
var parts = []
var maxChunkLength = 16383 // must be multiple of 3
// go through the array every three bytes, we'll deal with trailing stuff later
for (var i = 0, len2 = len - extraBytes; i < len2; i += maxChunkLength) {
parts.push(encodeChunk(uint8, i, (i + maxChunkLength) > len2 ? len2 : (i + maxChunkLength)))
}
// pad the end with zeros, but make sure to not forget the extra bytes
if (extraBytes === 1) {
tmp = uint8[len - 1]
output += lookup[tmp >> 2]
output += lookup[(tmp << 4) & 0x3F]
output += '=='
} else if (extraBytes === 2) {
tmp = (uint8[len - 2] << 8) + (uint8[len - 1])
output += lookup[tmp >> 10]
output += lookup[(tmp >> 4) & 0x3F]
output += lookup[(tmp << 2) & 0x3F]
output += '='
}
parts.push(output)
return parts.join('')
}
{
"name": "base64-js",
"version": "1.2.0",
"description": "Base64 encoding/decoding in pure JS",
"keywords": [
"base64"
],
"homepage": "https://github.com/beatgammit/base64-js",
"bugs": {
"url": "https://github.com/beatgammit/base64-js/issues"
},
"license": "MIT",
"author": "T. Jameson Little <t.jameson.little@gmail.com>",
"files": [
"test",
"index.js",
"base64js.min.js"
],
"main": "index.js",
"repository": {
"type": "git",
"url": "git://github.com/beatgammit/base64-js.git"
},
"scripts": {
"build": "browserify -s base64js -r ./ | uglifyjs -m > base64js.min.js",
"lint": "standard",
"test": "npm run lint && npm run unit",
"unit": "tape test/*.js"
},
"devDependencies": {
"benchmark": "^2.1.0",
"browserify": "^13.0.0",
"standard": "*",
"tape": "4.x",
"uglify-js": "^2.6.2"
}
}
var test = require('tape')
var b64 = require('../')
test('convert big data to base64', function (t) {
var b64str, arr, i, length
var big = new Uint8Array(64 * 1024 * 1024)
for (i = 0, length = big.length; i < length; ++i) {
big[i] = i % 256
}
b64str = b64.fromByteArray(big)
arr = b64.toByteArray(b64str)
t.ok(equal(arr, big))
t.end()
})
function equal (a, b) {
var i
var length = a.length
if (length !== b.length) return false
for (i = 0; i < length; ++i) {
if (a[i] !== b[i]) return false
}
return true
}
var test = require('tape')
var b64 = require('../')
var checks = [
'a',
'aa',
'aaa',
'hi',
'hi!',
'hi!!',
'sup',
'sup?',
'sup?!'
]
test('convert to base64 and back', function (t) {
t.plan(checks.length * 2)
for (var i = 0; i < checks.length; i++) {
var check = checks[i]
var b64Str, arr, str
b64Str = b64.fromByteArray(map(check, function (char) { return char.charCodeAt(0) }))
arr = b64.toByteArray(b64Str)
str = map(arr, function (byte) { return String.fromCharCode(byte) }).join('')
t.equal(check, str, 'Checked ' + check)
t.equal(b64.byteLength(b64Str), arr.length, 'Checked length for ' + check)
}
})
function map (arr, callback) {
var res = []
var kValue, mappedValue
for (var k = 0, len = arr.length; k < len; k++) {
if ((typeof arr === 'string' && !!arr.charAt(k))) {
kValue = arr.charAt(k)
mappedValue = callback(kValue, k, arr)
res[k] = mappedValue
} else if (typeof arr !== 'string' && k in arr) {
kValue = arr[k]
mappedValue = callback(kValue, k, arr)
res[k] = mappedValue
}
}
return res
}
var test = require('tape')
var b64 = require('../')
test('decode url-safe style base64 strings', function (t) {
var expected = [0xff, 0xff, 0xbe, 0xff, 0xef, 0xbf, 0xfb, 0xef, 0xff]
var actual = b64.toByteArray('//++/++/++//')
for (var i = 0; i < actual.length; i++) {
t.equal(actual[i], expected[i])
}
actual = b64.toByteArray('__--_--_--__')
for (i = 0; i < actual.length; i++) {
t.equal(actual[i], expected[i])
}
t.end()
})
base64-js
=========
`base64-js` does basic base64 encoding/decoding in pure JS.
[![build status](https://secure.travis-ci.org/beatgammit/base64-js.png)](http://travis-ci.org/beatgammit/base64-js)
[![testling badge](https://ci.testling.com/beatgammit/base64-js.png)](https://ci.testling.com/beatgammit/base64-js)
Many browsers already have base64 encoding/decoding functionality, but it is for text data, not all-purpose binary data.
Sometimes encoding/decoding binary data in the browser is useful, and that is what this module does.
## install
With [npm](https://npmjs.org) do:
`npm install base64-js`
## methods
`var base64 = require('base64-js')`
`base64` has three exposed functions, `byteLength`, `toByteArray` and `fromByteArray`, which both take a single argument.
* `byteLength` - Takes a base64 string and returns length of byte array
* `toByteArray` - Takes a base64 string and returns a byte array
* `fromByteArray` - Takes a byte array and returns a base64 string
## license
MIT
File added
Format: http://www.debian.org/doc/packaging-manuals/copyright-format/1.0/
Upstream-Name: base64-js
Upstream-Contact: https://github.com/beatgammit/base64-js/issues
Source: https://github.com/beatgammit/base64-js
Files-Excluded: base64js.min.js
Comment: minified source
Files: *
Copyright: T. Jameson Little <t.jameson.little@gmail.com>
License: Expat
Files: debian/*
Copyright: 2017 Siddhesh Rane <kingsid911@gmail.com>
License: Expat
License: Expat
Permission is hereby granted, free of charge, to any person
obtaining a copy of this software and associated documentation files
(the "Software"), to deal in the Software without restriction,
including without limitation the rights to use, copy, modify, merge,
publish, distribute, sublicense, and/or sell copies of the Software,
and to permit persons to whom the Software is furnished to do so,
subject to the following conditions:
.
The above copyright notice and this permission notice shall be
included in all copies or substantial portions of the Software.
.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
...@@ -8,7 +8,6 @@ ...@@ -8,7 +8,6 @@
dh $@ dh $@
#override_dh_auto_build: #override_dh_auto_build:
#override_dh_auto_test: #override_dh_auto_test:
......
0% or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment