Commit 3b7c466d authored by BrutPitt's avatar BrutPitt
Browse files

more in readme

parent 8bf578a1
......@@ -93,7 +93,7 @@ This is a great version, solid beta and full functional, but based on a *under d
*Tested on Windows 7, 8 and 10*
- **Linux**
- **Linux**\
*ParticlesLinux*: native executable (64 bit) is provided for OpenGL \>= 4.5,
(you can recompile it, with appropriate define, to obtain an OpenGL 4.1 compliant)
......@@ -109,7 +109,7 @@ Read Build/CMake sections for further information.
- **wine**
The Windows executable, 32/64 bit, works fine also in wine 3.xx with no evident loss of performance
- **OS X**
- **OS X**\
*ParticlesOSX*: native executable (64 bit) is provided for OpenGL 4.1
From *“Finder”* click on applescript: *“*”, or form command line type directly the command: `./ParticleOSX`
......@@ -142,11 +142,13 @@ Furthers “build” option are provided:
- Single thread version.
In the folder *“./src”*there is the *“CmakeLists.txt”*, use this folder as base directory.
Read below more obout your OS.
Enclosed 32/64bit built library for Windows, and 64bit for Linux and OS X
When build glChAoSP, compiler looks for GLFW installed library, before, in the follows path:
......@@ -159,6 +161,7 @@ In this case you need to have installed GLFW Library, ver 3.3 development branch
Windows user needs of Visual Studio 2017 or, in alternative, CMake 3.10 (or higher) for other compilers toolschain (non tested, but it should work).
- **Microsoft Visual Studio**
......@@ -173,6 +176,7 @@ You can use CMake to generate a VS2015 solution: previous versions do not suppor
If you want use *LLVM clang* to build glChAoSP, inside Visual Studio, you can use the LLVM plugin (after to have installed clang, in windows) and simply change the toolschain in *“Properties → General → Platform Toolset”*
Lunux users need to install the GCC C/C++ v.5 or higher (or clang v.5 or higher) compilers and associated tools such as *make* and *CMake* (need v3.10 or higher).
To install gcc C/C++:
* Debian, Ubuntu: `sudo apt-get install build-essential cmake cmake-qt-gui`
......@@ -193,6 +197,7 @@ Use `` from `./src` directory, or build GLFW directly from `./src/sr
(documentation: [](
**OS X**
Mac users must have installed Xcode and the Command Line Tools, CMake 3.10 or higher.
CMake use the enclosed built version of GLFW (actual development branch v.3.3)
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